Commander
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence177 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana8
Mana rocks1
Other acceleration3
Tutors1
Draw engines3
Cantrips & burst draw5
Recursion1
Value engines5
Spot removal17
Artifact/enchantment removal1
Board wipes3
Stax & hate5
Protection3
Mono-Color Mana Base (no fixing needed)+29ⓘ
Mana Acceleration (12 sources)+2ⓘ
Taplands2
Basic lands1
+33
3 Combo Families (3 lines, Consistency: 45%)+25ⓘ
Combat Damage Synergy: 2 haste enablers, 1 damage multiplier+8ⓘ
Combo pieces4
Synergy pieces1
Win conditions7
Combat threats6
Drain effects12
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 3.5 (Bracket 2)+Game Changers→ Bracket 4
Threats85Interaction70Mana base70
✓
Game changers 4
✓2-card combo 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)12 cards
This deck generates value from sacrificing and recurring creatures.
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Burn29 cards
29 damage dealers. Burn opponents down with direct damage.
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Storm11 cards
11 storm synergies. Chain spells for exponential value.
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