Omo, Queen of Vesuva

Commander
4.9±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence328 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (27% CMC 5+)+-10
Fast mana1
1+10
Mana rocks3
2+6
2+5
2+4
Mana dorks3
1G+7
1GG+6
2G+1
Land ramp10
1G+5
2+3
GU+2
GU+1
1G+1
2G+2
2GU+5
2GU+1
4G+3
4GG+1
Commander Synergy (1 groups)+1
Tutors5
1+5
2+5
1G+5
4G+4
4GG+1
Draw engines5
XGU+6
XUU+5
1U+2
3GU+5
2UUU+1
Cantrips & burst draw10
GU+3
1G+2
XGU+2
GU+1
1G+1
X2U+1
2GG+2
2GU+1
3GU+4
3GG+3
Recursion2
2G+2
3G+2
Value engines4
1U+1
2U+5
3+4
4U+3
Counterspells2
1U+3.6
2UU+4.9
Spot removal8
XUU+1.6
1U+1.6
XXGU+0.8
1U+0.2
2G+0.2
3UU+3.6
3GG+0.4
6GG+1.6
Artifact/enchantment removal1
3GG+2.8
Board wipes2
2UU+4.9
5UU+3.6
Protection1
UU+2.5
Mana Acceleration (17 sources)+5
Two-Color Mana Base (no fixing needed)+5
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands8
+2
+2
+2
+2
+2
+2
+2
+2
Taplands6
+2
+2
+2
+2
+2
+2
Basic lands2
+11
+11
1 Combo Family (1 lines, Consistency: 100%)+25
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers+25
Commander Synergy (1 groups)+1
Combo pieces3
XXXGU+6
XUU+2
2G+3
Synergy pieces15
1+2
UU+5
XXGU+2
2U+5
2G+1
2G+1
4+6
2GU+4
3G+2
3GG+4
2UUU+1
4GG+4
+3 more
Combat threats2
2G+2
4GG+1
Alternate win strategies1
X2U+1
Other1
G+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.9 (Bracket 2)+2-card combo Bracket 3
Threats91Consistency77Mana base69
2-card combo 1
Minimum Bracket 3
Game changers — none
Mass land denial — none
Extra turns — none

Themes5 total

Token Strategy13 cards

13 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Clones6 cards

6 clone effects. Copy the best threats on the battlefield.

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Combos1 total

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