Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(475 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks6
Other acceleration3
Tutors2
Draw engines9
Cantrips & burst draw4
Scry & Surveil1
Recursion1
Value engines2
Spot removal7
Board wipes1
Stax & hate1
Edict effects2
Protection4
Mana Acceleration (11 sources)+1ⓘ
Dual & shock lands5
Premium utility lands4
Utility lands7
4 Combo(s) Detected (Consistency: 70%)+34ⓘ
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces5
Synergy pieces8
Win conditions3
Combat threats4
Sacrifice outlets7
Drain effects4
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats98Mana base82Consistency72
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Vampire Tribal32 cards
32 vampire creatures detected. Tribal synergies can create powerful board states.
Lifegain25 cards
25 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats19 cards
19 sacrifice/death synergies. Drains opponents while generating value from deaths.