Commander
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(380 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Land ramp2
Other1
Low Land Count (32/33)+-3ⓘ
Tutors11
Draw engines5
Recursion14
Value engines2
Spot removal5
Board wipes2
Stax & hate3
Protection5
Low Land Count (32/33)+-3ⓘ
Fetchlands2
Dual & shock lands5
Premium utility lands1
Utility lands8
Taplands4
2 Combo Families (2 lines, Consistency: 90%)+28ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces3
Synergy pieces13
Combat threats6
Token generators2
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats94Consistency88Mana base81
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)16 cards
This deck generates and leverages a wide board of creature tokens.
Graveyard/Reanimator17 cards
17 graveyard synergies. Use your graveyard as a second hand.
Human Tribal16 cards
16 human creatures detected. Tribal synergies can create powerful board states.