Commander
3.3±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(188 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Other acceleration3
Treasure generators2
Tutors1
Cantrips & burst draw2
Value engines3
Spot removal10
Graveyard hate2
Board wipes1
Stax & hate8
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands10
1 Combo(s) Detected (Consistency: 37%)+17ⓘ
Combat Damage Synergy: 1 evasion enabler, aristocrats engine, 1 damage multiplier+15ⓘ
Combo pieces2
Combat threats2
Drain effects2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Interaction84Mana base68Threats49
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron20 cards
20 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain7 cards
7 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Prison6 cards
6 prison effects. Lock opponents out of the game entirely.