Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(425 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana rocks4
Land ramp1
Other acceleration4
Extra turns redundancy (4 effects)+8ⓘ
Tutors1
Draw engines6
Cantrips & burst draw7
Wheels1
Counterspells5
Spot removal4
Board wipes1
Stax & hate2
Mono-Color Mana Base (no fixing needed)+22ⓘ
Mono-Color Powerhouse Lands (2)+5ⓘ
Mana Acceleration (11 sources)+1ⓘ
Utility lands6
Basic lands1
Island+25
4 Combo(s) Detected (Consistency: 51%)+30ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Tempo Control (lockout lethality)+2.8ⓘ
Combo pieces6
Synergy pieces2
Combat threats1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.3 (Bracket 3)+Extra Turns→ Bracket 4
Threats92Consistency90Mana base70
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Spellslinger9 cards
9 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.