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Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence750 pts
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana16
Mana rocks5
Other acceleration1
Treasure generators1
Tutors11
Draw engines3
Cantrips & burst draw4
Wheels2
Recursion2
Value engines1
Counterspells2
Spot removal8
Board wipes4
Protection5
Mana Acceleration+14ⓘ
Fetchlands9
Dual & shock lands9
Premium utility lands5
Taplands2
Basic lands2
5 Combo(s) Detected (Consistency: 92%)+43ⓘ
Combat Damage Synergy: 2 haste enablers, aristocrats engine, 1 damage multiplier+16ⓘ
Combo pieces9
Synergy pieces4
Combat threats1
Sacrifice outlets1
Token generators1
Reanimation1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
This deck has no formal Bracket 4 markers (no 4+ Game Changers, MLD, infinite turns, or early 2-card combo). Its power level places it here — under a marker-only reading of WotC's bracket guidance it may fit Bracket 4.
Markers
Learn more →✓
Game changers 14
Minimum Bracket 4
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes5 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.
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