Commander
2.2±0.5
First Draft
Basic theme present but card selection and mana base need significant work.
Medium confidence(90 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Mana dorks4
Draw engines3
Cantrips & burst draw1
Recursion5
Spot removal6
Protection1
Mono-Color Mana Base (no fixing needed)+26ⓘ
Premium utility lands1
Utility lands2
Taplands1
Basic lands1
Forest+33
1 Combo(s) Detected (Consistency: 26%)+15ⓘ
Combo pieces2
Synergy pieces1
Damage multipliers3
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.2 → Bracket 1
Mana base70Threats35Consistency25
1.2 above Bracket 0 ceiling (1)
0.8 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Deathtouch23 cards
23 deathtouch synergies. Small creatures that kill anything they touch.
Go-Wide / Weenies23 cards
23 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal14 cards
14 elf creatures detected. Tribal synergies can create powerful board states.