Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(341 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks5
Land ramp1
Other acceleration4
Treasure generators1
Tutors2
Draw engines5
Cantrips & burst draw3
Value engines2
Spot removal1
Artifact/enchantment removal1
Board wipes1
Stax & hate1
Mana Acceleration (14 sources)+4ⓘ
Two-Color Powerhouse Lands (2)+3ⓘ
Fetchlands1
Dual & shock lands7
Premium utility lands2
Utility lands9
Combat Damage Synergy: 7 extra combats, 2 haste enablers, 9 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 62%)+24ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces13
Win conditions3
Combat threats4
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.2 (Bracket 3)+Game Changers→ Bracket 4
Threats92Mana base85Speed76
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Game changers 5
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Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Voltron16 cards
16 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Aggro12 cards
12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.