Sans-Blue Simic

Commander
G
3.7±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence223 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8
Mana dorks21
G+5
G+5
G+5
G+5
G+5
G+5
1G+7
1G+6
1G+2
1G+2
1G+2
1G+2
+9 more
Land ramp4
G+2
2G+3
2G+3
2G+2
Other acceleration1
2G+1
Tutors3
1G+2
1G+2
2G+2
Draw engines6
G+5
G+5
GG+3
2GG+5
3G+5
3G+2
Cantrips & burst draw7
1G+1
2G+2
4+2
3G+1
3G+1
3GG+2
3GG+2
Recursion2
1+1
2G+1
Value engines6
G+2
G+1
1G+1
1G+1
2G+1
4GG+1
Counterspells1
2G+5
Spot removal2
G+7
3GG+2
Stax & hate1
1+1
Protection8
1G+7
2+6
1G+2
1G+1
1G+1
GG+1
1GG+1
3GG+2
Mana Acceleration (27 sources)+15
Mono-Color Mana Base (no fixing needed)+15
Mono-Color Powerhouse Lands (1)+4
Utility lands5
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+24
Combat Damage Synergy: token package, 5 tribal lords, 7 haste enablers, 3 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 85%)+23
Combo pieces1
2GG+11
Synergy pieces7
G+6
G+5
G+5
G+1
G+1
1G+5
1G+1
Win conditions1
1GG+6
Combat threats5
1G+5
GG+3
1G+2
2GG+5
4GG+1
Sacrifice outlets2
1G+2
1G+1
Token generators2
2GG+4
4GG+4
Other3
3+7
2G+1
2G+1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.7 (Bracket 2)+2-card combo Bracket 3
Threats92Speed82Mana base70
2-card combo 1
Game changers — none
Mass land denial — none
Extra turns — none

Themes6 total

Elf Tribal39 cards

39 elf creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies34 cards

34 low-cost creatures. Swarm the board and pump for lethal attacks.

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Druid Tribal21 cards

21 druid creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

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