Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(276 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (47% CMC 5+)+-10ⓘ
Fast mana1
Land ramp14
Treasure generators1
Cantrips & burst draw13
Recursion3
Value engines3
Counterspells1
Spot removal7
Graveyard hate2
Board wipes3
Stax & hate1
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Premium utility lands3
Utility lands1
Taplands6
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, 1 damage multiplier+23ⓘ
Synergy pieces2
Token generators19
Reanimation3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Threats91Mana base73Interaction57
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy22 cards
22 token producers. Go-wide strategies can overwhelm opponents with numbers.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
+1/+1 Counters6 cards
6 counter synergies. Grow your creatures over time for massive threats.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.