7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence501 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks4
Other acceleration2
Treasure generators3
Commander Draw Engine+10ⓘ
Draw engines7
Value engines4
Spot removal3
Graveyard hate1
Board wipes1
Stax & hate1
Edict effects1
Protection7
Fetchlands4
Dual & shock lands7
Premium utility lands3
Utility lands9
Basic lands3
Combat Damage Synergy+25ⓘ
Commander Synergy+19ⓘ
Synergy pieces25
Win conditions3
Combat threats6
Sacrifice outlets2
Drain effects1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Game Changers set a Bracket 3 floor, but this deck's power level pushes it into Bracket 4; under a marker-only reading of WotC's bracket guidance, it may fit Bracket 3.
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Tokens (Commander)26 cards
This deck generates and leverages a wide board of creature tokens.
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Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
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Legends Matter13 cards
13 legendary synergies. Legends in the deck grow stronger together.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.