Commander
8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(552 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana8
Mana rocks1
Other acceleration1
Treasure generators2
Commander Draw Engine (Sephiroth, Fabled SOLDIER provides card draw)+10ⓘ
Commander Synergy (1 groups)+3ⓘ
Tutors7
Draw engines7
Cantrips & burst draw1
Scry & Surveil1
Spot removal5
Board wipes4
Stax & hate4
Edict effects2
Protection2
Mono-Color Powerhouse Lands (4)+20ⓘ
Mono-Color Mana Base (no fixing needed)+10ⓘ
Premium utility lands1
Utility lands2
Basic lands1
Swamp+23
6 Combo(s) Detected (Consistency: 96%)+49ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces9
Synergy pieces10
Win conditions2
Token generators2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Threats98Consistency90Interaction81
1.7 above Bracket 3 ceiling (6.5)
0.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats31 cards
31 sacrifice/death synergies. Drains opponents while generating value from deaths.
Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.