Commander
6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(427 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (61% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks7
Other acceleration4
Tutors6
Draw engines5
Cantrips & burst draw3
Recursion2
Counterspells8
Spot removal1
Stax & hate3
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands4
Dual & shock lands10
Premium utility lands3
Utility lands9
Combat Damage Synergy: 2 evasion enablers, 1 damage multiplier+10ⓘ
Tempo Control (lockout lethality)+7.4ⓘ
Synergy pieces2
Combat threats3
Drain effects1
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.1 (Bracket 3)+Game Changers→ Bracket 4
Mana base94Interaction88Speed86
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Voltron15 cards
15 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.