Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(287 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks1
Mana dorks2
Land ramp9
Other acceleration1
Draw engines5
Cantrips & burst draw4
Counterspells3
Spot removal7
Graveyard hate1
Stax & hate1
Protection2
Two-Color Powerhouse Lands (6)+15ⓘ
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands1
Premium utility lands1
Utility lands9
Taplands2
Combat Damage Synergy: token package, 6 token doublers, 1 haste enabler, 2 evasion enablers+25ⓘ
1 Combo(s) Detected (Consistency: 94%)+24ⓘ
Combo pieces3
Synergy pieces3
Win conditions2
Combat threats2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.4 (Bracket 2)+Game Changers→ Bracket 3
Mana base85Speed83Threats78
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters27 cards
27 counter synergies. Grow your creatures over time for massive threats.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Voltron (Commander)1 cards
Commander is designed to be equipped/enchanted for commander damage.