Commander
3.9±0.2
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(231 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (36% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks7
Land ramp4
Other acceleration2
Treasure generators1
Tutors4
Draw engines2
Recursion2
Value engines3
Spot removal13
Artifact/enchantment removal1
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands11
Taplands8
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 84%)+23ⓘ
Combo pieces2
Synergy pieces3
Win conditions5
Combat threats10
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+2-card combo→ Bracket 3
Threats89Mana base86Interaction71
✓
Game changers 2
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Dragon Tribal21 cards
21 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.