Commander
8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(569 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (66% CMC 0-2)+15ⓘ
Fast mana12
Mana rocks3
Treasure generators3
Tutors3
Draw engines5
Cantrips & burst draw9
Wheels2
Recursion2
Control Strategy Bonus (14.4 interaction cards)+30ⓘ
Counterspells6
Spot removal5
Board wipes1
Protection2
Mana Acceleration (15 sources)+5ⓘ
Two-Color Powerhouse Lands (2)+5ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands2
Utility lands7
3 Combo(s) Detected (Consistency: 79%)+31ⓘ
Tempo Control (lockout lethality)+8.4ⓘ
Commander Synergy (1 groups)+6ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces1
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Consistency92Speed89Mana base89
1.7 above Bracket 3 ceiling (6.5)
0.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes6 total
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.