Commander
6.8±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(466 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana3
Mana rocks5
Mana dorks1
Land ramp4
Treasure generators2
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines8
Cantrips & burst draw3
Recursion1
Value engines7
Spot removal3
Artifact/enchantment removal1
Board wipes2
Stax & hate1
Protection5
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands8
+3
+3
+2
+2
+2
+2
+2
Basic lands3
+5
+3
+7
Other1
4 Combo Families (15 lines, Consistency: 55%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 4 token doublers, 2 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces11
Synergy pieces13
Combat threats1
Drain effects2
Token generators3
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 3
Threats98Mana base75Consistency69
1.8 above Bracket 2 ceiling (5)
0.2 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)25 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy17 cards
17 token producers. Go-wide strategies can overwhelm opponents with numbers.
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+1/+1 Counters15 cards
15 counter synergies. Grow your creatures over time for massive threats.
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