Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(513 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks1
Land ramp1
Treasure generators2
Commander Draw Engine (Niv-Mizzet, Parun provides card draw)+10ⓘ
Commander Synergy (1 groups)+4ⓘ
Draw engines7
Cantrips & burst draw11
Wheels5
Recursion2
Value engines3
Control Strategy Bonus (17.4 interaction cards)+30ⓘ
Counterspells8
Spot removal9
Artifact/enchantment removal1
Board wipes2
Stax & hate2
Protection1
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands4
Dual & shock lands5
Premium utility lands2
Utility lands8
Taplands4
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combo pieces8
Synergy pieces4
Token generators3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Consistency94Interaction86Mana base86
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger9 cards
9 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Bounce8 cards
8 bounce effects. Return permanents to hand for tempo advantage.