Commander
8.2±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(558 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana21
Mana rocks3
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw9
Wheels1
Value engines3
Counterspells4
Spot removal3
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate4
Protection5
Other1
Mono-Color Powerhouse Lands (7)+25ⓘ
Mana Acceleration (24 sources)+14ⓘ
Fetchlands3
Premium utility lands1
Utility lands12
Taplands2
Basic lands1
Mountain+7
5 Combo(s) Detected (Consistency: 68%)+37ⓘ
Combat Damage Synergy: token swarm strategy, 7 extra combats, 1 haste enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+10ⓘ
1 extra turn effect+5ⓘ
Combo pieces7
Synergy pieces3
Win conditions7
Drain effects1
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.2 → Bracket 4
Speed96Threats96Interaction91
1.7 above Bracket 3 ceiling (6.5)
0.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Mass land denial (5)
✓2-card combo
✓
Extra turns (1)
Themes9 total
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.
Tap / Untap9 cards
9 tap/untap synergies. Generate extra value from activated abilities.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.