Commander
4.6Β±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(312 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (50% CMC 0-2)+8β
Fast mana1
Mana rocks1
Mana dorks7
Land ramp1
Other acceleration3
Tutors1
Draw engines8
Cantrips & burst draw4
Recursion1
Value engines2
Spot removal8
Graveyard hate1
Mono-Color Mana Base (no fixing needed)+18β
Mana Acceleration (13 sources)+3β
Utility lands6
Taplands4
Basic lands1
Forest+29
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 haste enablers, 4 evasion enablers, aristocrats engine+25β
Synergy pieces15
Win conditions1
Combat threats7
Sacrifice outlets2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more ββ
Power level 4.6 β Bracket 2
Threats90Speed76Mana base70
1.6 above Bracket 1 ceiling (3)
-0.1 below Bracket 3 threshold (4.5)
βGame changers β none
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes7 total
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Go-Wide / Weenies18 cards
18 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.