Commander
7.9±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence(547 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (3 groups)+23ⓘ
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana4
Mana rocks4
Mana dorks14
Land ramp1
Tutors2
Draw engines7
Cantrips & burst draw2
Recursion1
Counterspells6
Spot removal7
Artifact/enchantment removal1
Graveyard hate1
Land destruction1
Board wipes2
Protection3
Mana Acceleration (23 sources)+13ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands5
Taplands5
7 Combo Families (7 lines, Consistency: 68%)+46ⓘ
Combo Commander: Kinnan, Bonder Prodigy+15ⓘ
Combat Damage Synergy: token package, aristocrats engine+15ⓘ
Combo pieces7
Synergy pieces1
Win conditions3
Combat threats3
Token generators6
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.9 → Bracket 4
Threats97Speed93Interaction87
1.4 above Bracket 3 ceiling (6.5)
0.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.