Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks1
Other acceleration1
Treasure generators3
Commander Draw Engine (Sephiroth, Fabled SOLDIER provides card draw)+10ⓘ
Tutors4
Draw engines6
Cantrips & burst draw1
Recursion1
Value engines1
Spot removal3
Board wipes1
Edict effects1
Protection3
4 Combo(s) Detected (Consistency: 94%)+38ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces5
Synergy pieces7
Drain effects3
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Threats93Mana base70Consistency67
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Aristocrats27 cards
27 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator15 cards
15 graveyard synergies. Use your graveyard as a second hand.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.