Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(494 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Tight Curve (72% CMC 0-2)+15ⓘ
Fast mana10
Mana rocks2
Treasure generators2
Draw engines10
Cantrips & burst draw10
Wheels1
Value engines3
Control Strategy Bonus (27 interaction cards)+30ⓘ
Counterspells14
Spot removal4
Artifact/enchantment removal1
Protection1
Two-Color Mana Base (no fixing needed)+6ⓘ
Two-Color Powerhouse Lands (1)+3ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands1
Utility lands2
Tempo Control (lockout lethality)+20ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces2
Synergy pieces1
Combat threats1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction95Speed86Consistency83
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Counter Control12 cards
12 counterspells. Control the stack and protect your win conditions.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm6 cards
6 storm synergies. Chain spells for exponential value.