Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(494 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Control Strategy Bonus (27 interaction cards)+30
Artifact/enchantment removal1
Protection1
Two-Color Mana Base (no fixing needed)+6
Two-Color Powerhouse Lands (1)+3
Mana Acceleration (12 sources)+2
Fetchlands1
Premium utility lands1
Basic lands2
Tempo Control (lockout lethality)+20
1 Combo(s) Detected (Consistency: 40%)+17
Combat Damage Synergy: 1 haste enabler+2
Combo pieces2
Synergy pieces1
Combat threats1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Interaction95Speed86Consistency83

0.5 above Bracket 3 ceiling (6.5)

1.5 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Counter Control12 cards

12 counterspells. Control the stack and protect your win conditions.

Token Strategy6 cards

6 token producers. Go-wide strategies can overwhelm opponents with numbers.

Storm6 cards

6 storm synergies. Chain spells for exponential value.

Combos1 total