Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(385 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks1
Land ramp6
Other acceleration1
Treasure generators2
Tutors2
Draw engines6
Cantrips & burst draw2
Recursion14
Counterspells4
Spot removal6
Protection2
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands6
Taplands10
1 Combo(s) Detected (Consistency: 64%)+20ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+19ⓘ
Combo pieces3
Synergy pieces8
Combat threats2
Drain effects1
Reanimation4
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency88Threats87Mana base81
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator18 cards
18 graveyard synergies. Use your graveyard as a second hand.
Mill16 cards
16 mill effects. Empty opponent libraries or fuel your graveyard.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.