Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(340 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Other acceleration2
Treasure generators2
Tutors3
Draw engines5
Cantrips & burst draw6
Wheels1
Recursion5
Value engines3
Spot removal9
Artifact/enchantment removal1
Board wipes4
Stax & hate3
Protection2
Fetchlands5
Dual & shock lands3
Premium utility lands4
Utility lands3
Taplands8
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 3 haste enablers, aristocrats engine+25ⓘ
Combo pieces3
Synergy pieces8
Win conditions3
Combat threats1
Sacrifice outlets1
Token generators4
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Mana base89Threats87Consistency80
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Blink/Flicker23 cards
23 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Enchantress16 cards
16 enchantment synergy cards. Deck rewards you for casting enchantments.
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.