Oona, Queen of the Fae

6.1±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
High confidence(429 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Fast mana2
Other acceleration1
Treasure generators1
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+20
Tempo Control (lockout lethality)+6.8
1 extra turn effect+5
Combat threats1
Drain effects1
Reanimation1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.1 (Bracket 3)+Game Changers Bracket 4
Threats90Interaction84Mana base84
Extra turns (1)
Mass land denial — none
2-card combo — none

Themes8 total

Faerie Tribal15 cards

15 faerie creatures detected. Tribal synergies can create powerful board states.

Token Strategy11 cards

11 token producers. Go-wide strategies can overwhelm opponents with numbers.

Blink/Flicker7 cards

7 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.