Commander
1.4±1
Pile
Minimal strategic cohesion. Card quality and mana base suggest a first build or heavily budget-constrained list.
Low confidence(41 pts)
Estimated win turn
T10best
T11typical
T12+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Low Land Count (13/35)+-55ⓘ
Draw engines1
Value engines1
No cards contributed significantly to this vector.
Mono-Color Mana Base (no fixing needed)+104ⓘ
Low Land Count (13/35)+-55ⓘ
Fetchlands1
Premium utility lands1
Basic lands1
Forest+11
No cards contributed significantly to this vector.
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 1.4 → Bracket 1
Mana base70Speed19
0.4 above Bracket 0 ceiling (1)
1.6 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.