Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(272 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks1
Mana dorks1
Land ramp2
Other acceleration2
Commander Draw Engine (Gluntch, the Bestower provides card draw)+15ⓘ
Draw engines8
Recursion1
Spot removal2
Graveyard hate1
Board wipes5
Stax & hate7
Protection5
Two-Color Mana Base (no fixing needed)+2ⓘ
Fetchlands3
Premium utility lands2
Utility lands5
Taplands7
Combat Damage Synergy: token swarm strategy, 1 token doubler, 3 evasion enablers, 1 damage multiplier+25ⓘ
Synergy pieces10
Combat threats5
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Consistency78Threats78Interaction76
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters24 cards
24 counter synergies. Grow your creatures over time for massive threats.
Lifegain15 cards
15 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.