Commander
3.9±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(245 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Mana dorks1
Land ramp2
Treasure generators1
Tutors2
Draw engines2
Cantrips & burst draw2
Value engines3
Spot removal7
Board wipes3
Protection6
Two-Color Mana Base (no fixing needed)+13ⓘ
Fetchlands1
Premium utility lands2
Utility lands5
Taplands7
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 haste enabler, 1 damage multiplier+25ⓘ
2 Combo(s) Detected (Consistency: 58%)+23ⓘ
Combo pieces4
Synergy pieces3
Combat threats3
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats88Mana base75Interaction46
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
+1/+1 Counters21 cards
21 counter synergies. Grow your creatures over time for massive threats.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.