Commander
4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(279 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Treasure generators2
Draw engines6
Cantrips & burst draw5
Spot removal8
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate3
Dual & shock lands7
Premium utility lands2
Utility lands5
Taplands9
Combat Damage Synergy: token swarm strategy, 3 haste enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces6
Win conditions1
Combat threats2
Sacrifice outlets1
Token generators2
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.2 → Bracket 2
Interaction88Mana base81Threats69
1.2 above Bracket 1 ceiling (3)
0.3 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter19 cards
19 legendary synergies. Your legends grow stronger together.
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.