Commander
4.3±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence(252 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana3
Mana rocks3
Mana dorks1
Land ramp8
Other acceleration5
Treasure generators1
Commander Synergy (1 groups)+1ⓘ
Tutors2
Draw engines3
Cantrips & burst draw4
Recursion1
Value engines13
Other3
Spot removal4
Artifact/enchantment removal1
Stax & hate1
Protection5
Mana Acceleration (20 sources)+10ⓘ
Fetchlands2
+5
+5
Premium utility lands2
+5
Utility lands15
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
Basic lands3
+10
+5
+4
Other1
8 Combo Families (11 lines, Consistency: 58%)+47ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 1 extra combat, 3 haste enablers, 3 evasion enablers+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces13
Synergy pieces7
Win conditions1
Combat threats1
Drain effects1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.3 (Bracket 2)+Game Changers→ Bracket 3
Threats95Mana base82Speed78
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
+1/+1 Counters23 cards
23 counter synergies. Grow your creatures over time for massive threats.
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Blink/Flicker20 cards
20 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Aristocrats17 cards
17 sacrifice/death synergies. Drains opponents while generating value from deaths.
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