Commander
4.1±0.65
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence(271 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Land ramp5
Other acceleration6
Commander Draw Engine (Flubs, the Fool provides card draw)+10ⓘ
Tutors3
Draw engines4
Recursion5
Value engines3
Counterspells1
Spot removal2
Stax & hate1
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands1
Utility lands13
Taplands10
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Synergy pieces7
Win conditions2
Combat threats1
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+Game Changers→ Bracket 3
Mana base85Consistency82Threats45
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.