5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(317 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Commander Draw Engine (Candlekeep Sage provides card draw)+10ⓘ
Draw engines3
Cantrips & burst draw6
Recursion1
Value engines6
Spot removal8
Board wipes2
Two-Color Mana Base (no fixing needed)+10ⓘ
Two-Color Powerhouse Lands (2)+2ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands6
18 Combo(s) Detected (Consistency: 34%)+73ⓘ
Combo pieces13
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.1 → Bracket 3
Threats92Interaction85Mana base75
0.6 above Bracket 2 ceiling (4.5)
1.4 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Blink/Flicker25 cards
25 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos18 total
- Felidar Guardian+Restoration Angel
- Abdel Adrian, Gorion's Ward+Restoration Angel+Ephemerate
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Ephemerate
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Cloudshift+Archaeomancer
- Abdel Adrian, Gorion's Ward+Momentary Blink+Archaeomancer
- Abdel Adrian, Gorion's Ward+Cloudshift+Arcane Signet+Archaeomancer
- Abdel Adrian, Gorion's Ward+Essence Flux+Archaeomancer
- Abdel Adrian, Gorion's Ward+Restoration Angel+Essence Flux