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HomeExplore decksCommanders
URG

Miirym, Sentinel Wyrm

viapasted list·Updated 46 days ago·7 views·

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Power level

6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence466 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy+9ⓘ
Heavy Curve−10ⓘ
Fast mana7
Mana rocks8
Mana dorks1
Land ramp5
Other acceleration7
Treasure generators1
Tutors1
Draw engines6
Cantrips & burst draw1
Recursion2
Value engines4
Counterspells3
Land destruction1
Board wipes1
Protection4
Mana Acceleration+15ⓘ
Fetchlands3
Dual & shock lands12
Premium utility lands5
Utility lands8
Basic lands3
Combat Damage Synergy: token package, 3 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 47%)+18ⓘ
Commander Synergy+12ⓘ
Combo pieces2
Synergy pieces5
Win conditions3
Combat threats8
Reanimation1
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Markers
Learn more →
✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana23 cards

23 high-impact creatures. Ramp into massive threats that dominate the board.

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Dragon Tribal22 cards

22 dragon creatures detected. Tribal synergies can create powerful board states.

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Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

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Combos1 total

  • 2-card combo · 1
  • +