Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(423 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (34% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks2
Mana dorks3
Land ramp1
Commander Draw Engine (Leonardo da Vinci provides card draw)+10ⓘ
Tutors2
Draw engines10
Cantrips & burst draw3
Recursion1
Counterspells3
Spot removal2
Stax & hate1
Protection2
Mono-Color Mana Base (no fixing needed)+30ⓘ
Mana Acceleration (17 sources)+7ⓘ
Basic lands1
Island+33
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces4
Synergy pieces1
Win conditions2
Combat threats5
Sacrifice outlets1
Token generators11
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats96Consistency88Speed73
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy22 cards
22 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm17 cards
17 storm synergies. Chain spells for exponential value.