Commander
3.7±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(224 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks1
Land ramp1
Treasure generators1
Draw engines3
Cantrips & burst draw2
Wheels1
Value engines1
Spot removal3
Graveyard hate2
Board wipes1
Protection1
Two-Color Mana Base (no fixing needed)+20ⓘ
Fetchlands2
Premium utility lands1
Utility lands2
Taplands4
2 Combo(s) Detected (Consistency: 30%)+19ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces3
Synergy pieces7
Win conditions2
Combat threats1
Drain effects3
Token generators4
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.7 → Bracket 2
Threats91Mana base75Consistency23
0.7 above Bracket 1 ceiling (3)
0.8 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Lifegain64 cards
64 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifedrain15 cards
15 lifedrain effects. Drain opponents' life while gaining your own.