Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(295 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana2
Mana rocks7
Land ramp3
Other acceleration2
Treasure generators1
Tutors1
Draw engines7
Cantrips & burst draw2
Recursion1
Value engines2
Control Strategy Bonus (11.4 interaction cards)+17ⓘ
Spot removal9
Graveyard hate1
Board wipes2
Stax & hate9
Protection6
Mono-Color Mana Base (no fixing needed)+17ⓘ
Mana Acceleration (14 sources)+4ⓘ
Utility lands11
Taplands1
Basic lands1
Plains+25
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces2
Win conditions1
Combat threats1
Token generators7
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.4 → Bracket 2
Interaction86Threats75Mana base70
1.4 above Bracket 1 ceiling (3)
0.1 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.