5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence395 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana1
Mana rocks3
Treasure generators9
Minor treasure4
Commander Synergy+1ⓘ
Tutors3
Draw engines3
Cantrips & burst draw5
Scry & Surveil1
Recursion6
Value engines5
Artifact/enchantment removal2
Spot removal3
Board wipes1
Edict effects1
Protection8
Fetchlands3
Dual & shock lands2
Premium utility lands2
Utility lands8
Taplands8
Basic lands2
4 Combo Families+36ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+1ⓘ
Combo pieces6
Synergy pieces6
Win conditions2
Combat threats2
Drain effects4
Token generators3
Damage multipliers2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Aristocrats (Commander)13 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy25 cards
25 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Treasure16 cards
16 treasure generators. Ramp and artifact synergies in one package.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.