Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
High confidence(774 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana14
Mana rocks6
Other acceleration1
Treasure generators1
Tutors4
Draw engines5
Cantrips & burst draw3
Wheels3
Recursion2
Control Strategy Bonus (14.5 interaction cards)+30ⓘ
Counterspells6
Spot removal3
Graveyard hate3
Board wipes1
Stax & hate1
Protection2
Mana Acceleration (21 sources)+11ⓘ
Fetchlands9
Dual & shock lands7
Premium utility lands5
Utility lands5
3 Combo Families (3 lines, Consistency: 90%)+33ⓘ
Combat Damage Synergy: 1 token doubler, 1 extra combat, 4 haste enablers, aristocrats engine+25ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+8.5ⓘ
Combo pieces4
Synergy pieces3
Win conditions2
Combat threats2
Sacrifice outlets3
Token generators1
Clone effects3
Extra turns1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Mana base97Threats97Speed96
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes3 total
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Clones7 cards
7 clone effects. Copy the best threats on the battlefield.
Haste Matters6 cards
6 haste enablers. Attack immediately for explosive damage.