Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(356 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks12
Other acceleration2
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+2ⓘ
Draw engines6
Cantrips & burst draw8
Recursion1
Value engines3
Counterspells5
Spot removal8
Board wipes3
Stax & hate6
Protection1
Mana Acceleration (16 sources)+6ⓘ
Fetchlands1
Dual & shock lands6
Premium utility lands2
Utility lands11
Tempo Control (lockout lethality)+9.4ⓘ
Synergy pieces3
Win conditions1
Drain effects3
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Consistency86Interaction84Mana base84
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Lifegain8 cards
8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Voltron7 cards
7 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.