Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence184 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks5
Mana dorks2
Land ramp1
Other acceleration2
Treasure generators1
Draw engines8
Cantrips & burst draw4
Recursion2
Value engines15
Other1
Counterspells1
Spot removal8
Graveyard hate1
Stax & hate1
Protection3
Two-Color Mana Base (no fixing needed)+21ⓘ
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands1
+4
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands2
+14
+13
Combat Damage Synergy: token package, 5 token doublers, 4 evasion enablers+25ⓘ
3 Combo Families (7 lines, Consistency: 40%)+24ⓘ
Combo pieces9
Synergy pieces3
Win conditions3
Combat threats11
Sacrifice outlets1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Threats92Mana base75Consistency63
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Tokens (Commander)1 cards
This deck generates and leverages a wide board of creature tokens.
+1/+1 Counters35 cards
35 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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