Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(409 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Other acceleration2
Commander Draw Engine (Rona, Herald of Invasion provides card draw)+18ⓘ
Extra turns redundancy (4 effects)+8ⓘ
Tutors7
Draw engines4
Cantrips & burst draw3
Recursion5
Value engines3
Spot removal8
Graveyard hate1
Board wipes1
Stax & hate2
Two-Color Mana Base (no fixing needed)+31ⓘ
Fetchlands1
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
4 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: token package+2ⓘ
Combo pieces3
Synergy pieces5
Win conditions2
Drain effects1
Token generators1
Reanimation10
Extra turns4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.5 (Bracket 3)+Extra Turns→ Bracket 4
Threats97Consistency89Mana base75
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
Themes9 total
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combo (Commander)1 cards
Commander enables infinite combos or combo finishes.