Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(462 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks5
Land ramp6
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw5
Wheels1
Recursion4
Value engines4
Counterspells2
Spot removal7
Graveyard hate2
Stax & hate2
Protection2
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands9
Premium utility lands2
Utility lands6
Taplands3
6 Combo(s) Detected (Consistency: 83%)+45ⓘ
Combo pieces12
Synergy pieces2
Win conditions2
Token generators2
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Threats91Consistency86Mana base85
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes3 total
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Graveyard/Reanimator6 cards
6 graveyard synergies. Use your graveyard as a second hand.
Ad Nauseam2 cards
2 Ad Nauseam package cards. Draw your deck with life-for-cards effects.