Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(512 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (63% CMC 5+)+-10ⓘ
Fast mana8
Mana rocks2
Mana dorks1
Land ramp1
Other acceleration4
Treasure generators1
Tutors1
Draw engines7
Cantrips & burst draw4
Recursion2
Counterspells5
Spot removal10
Board wipes3
Protection2
8 Combo(s) Detected (Consistency: 55%)+46ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 2 evasion enablers, aristocrats engine+25ⓘ
Tempo Control (lockout lethality)+18.8ⓘ
Commander Synergy (2 groups)+18ⓘ
2 extra turn effects+10ⓘ
Combo pieces12
Synergy pieces1
Win conditions12
Combat threats5
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats99Interaction88Consistency72
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓
Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.
Storm10 cards
10 storm synergies. Chain spells for exponential value.
Combos8 total
- Basalt Monolith+Forsaken Monument
- Rings of Brighthearth+Basalt Monolith
- Sensei's Divining Top+Foundry Inspector+Mystic Forge
- Sensei's Divining Top+Ugin, the Ineffable+Mystic Forge
- Sensei's Divining Top+Glaring Fleshraker+Mystic Forge
- Voltaic Key+Forsaken Monument+Rings of Brighthearth+Thran Dynamo
- Voltaic Key+Forsaken Monument+Rings of Brighthearth+Mana Vault
- Sensei's Divining Top+Echoes of Eternity+Foundry Inspector