Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(474 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Fast mana7
Mana rocks8
Other acceleration3
Treasure generators1
Tutors2
Draw engines4
Cantrips & burst draw5
Recursion1
Counterspells3
Spot removal5
Board wipes2
Protection4
Mana Acceleration (19 sources)+9ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands3
Utility lands8
8 Combo(s) Detected (Consistency: 62%)+48ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces10
Synergy pieces4
Combat threats1
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats95Speed89Mana base81
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Spellslinger11 cards
11 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Burn11 cards
11 damage dealers. Burn opponents down with direct damage.
Storm9 cards
9 storm synergies. Chain spells for exponential value.