Commander
7.1±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence486 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators1
Tutors3
Draw engines7
Cantrips & burst draw7
Scry & Surveil1
Recursion7
Value engines4
Other1
Spot removal9
Board wipes1
Stax & hate3
Protection2
Two-Color Mana Base (no fixing needed)+12ⓘ
Fetchlands1
+5
Dual & shock lands3
+5
+4
+4
Premium utility lands2
+5
+4
Utility lands2
+2
+2
Taplands4
+3
+2
+2
Basic lands2
+9
+14
6 Combo Families (9 lines, Consistency: 85%)+46ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces10
Synergy pieces10
Win conditions2
Combat threats2
Drain effects2
Token generators2
Reanimation2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats97Consistency83Mana base75
0.1 above Bracket 3 ceiling (7)
1.9 below Bracket 5 threshold (9)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Aristocrats (Commander)23 cards
This deck generates value from sacrificing and recurring creatures.
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Go-Wide / Weenies17 cards
17 low-cost creatures. Swarm the board and pump for lethal attacks.
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Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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History1 snapshot
Grade
Power6.6→7.1+0.5
BracketB4→B4
Vectors
Velocity
55→62
+7
Consistency
67→83
+16
Interaction
48→58
+10
Efficiency
75→75
—
Lethality
97→97
—
Card Changes
Added (18)
Removed (18)
Combos:10→13+3