Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(386 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks3
Treasure generators1
Commander Draw Engine (Missy provides card draw)+15ⓘ
Low Land Count (26/33)+-18ⓘ
Tutors1
Draw engines4
Cantrips & burst draw6
Scry & Surveil1
Counterspells2
Spot removal1
Artifact/enchantment removal1
Graveyard hate2
Board wipes6
Stax & hate1
Protection3
Low Land Count (26/33)+-18ⓘ
Fetchlands4
Dual & shock lands3
Premium utility lands5
4 Combo(s) Detected (Consistency: 55%)+31ⓘ
Combat Damage Synergy: token package, aristocrats engine+12ⓘ
Combo pieces5
Synergy pieces1
Combat threats2
Sacrifice outlets3
Token generators4
Reanimation1
Group slug1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats90Interaction82Mana base82
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Morph18 cards
18 morph creatures. Hide your threats face-down for surprise reveals.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.