Commander
6.9±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(491 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (44% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks8
Other acceleration1
Draw engines3
Recursion2
Value engines3
Counterspells1
Spot removal8
Graveyard hate1
Board wipes2
Stax & hate3
Mana Acceleration (12 sources)+2ⓘ
Fetchlands3
Dual & shock lands13
Premium utility lands3
Utility lands1
Taplands2
Combat Damage Synergy: 1 extra combat, 3 haste enablers, 3 damage multipliers+24ⓘ
1 Combo(s) Detected (Consistency: 86%)+23ⓘ
Commander Synergy (2 groups)+20ⓘ
Combo pieces1
Synergy pieces1
Win conditions6
Combat threats5
Drain effects1
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 → Bracket 4
Threats94Mana base91Interaction89
0.4 above Bracket 3 ceiling (6.5)
1.6 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana26 cards
26 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter15 cards
15 legendary synergies. Your legends grow stronger together.
Angel Tribal12 cards
12 angel creatures detected. Tribal synergies can create powerful board states.