Commander
7.1±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(492 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Other acceleration1
Draw engines10
Cantrips & burst draw4
Recursion1
Counterspells7
Spot removal1
Graveyard hate1
Board wipes2
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands5
Premium utility lands3
Utility lands7
Taplands2
3 Combo(s) Detected (Consistency: 100%)+35ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 2 haste enablers, 5 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+9ⓘ
1 extra turn effect+5ⓘ
Combo pieces4
Synergy pieces5
Win conditions1
Combat threats5
Sacrifice outlets2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.1 → Bracket 4
Threats95Consistency88Interaction81
0.6 above Bracket 3 ceiling (6.5)
1.4 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Artifacts Matter24 cards
24 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Aggro19 cards
19 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Pirate Tribal18 cards
18 pirate creatures detected. Tribal synergies can create powerful board states.